Starfield design director Emil Pagliarulo took to social media following his comments in a recent interview that led some to believe that Bethesda was happy with the game’s Shattered Space expansion. Bethesda assured fans that it is addressing the community’s concerns.
Shattered Space was released last week and received a lukewarm response from fans and critics alike. Eurogamer’s review of Shattered Space called it “one of Starfield’s most enjoyable stories to date,” but the experience was “once again struggling to deliver a realistic outcome.” “There are.”
Despite poor reviews from critics, Pagliarulo described Starfield as “in every sense of the word, the best game we’ve ever made” in a recent interview with Games Radar. Starfield drew ire from the community. Fans felt his words were insincere and out of touch with the community.
“Looks like you and the team are patting yourself on the head,” one fan wrote in a long thread about X for Pagliarulo. “Based on the reviews, it’s like a pat on the head that that might not be guaranteed.”
Pagliarulo responded in a lengthy statement of his own, saying that it was not a good idea to “leave the fans alone.”
“As a design director, I am sometimes asked or directed to do interviews, and on behalf of the designers and the studio, I was happy to do so. “When I saw what happened, I thought they didn’t deserve any more,” he said. Said.
But he acknowledged that his “optimism is far from tainted in the eyes of disgruntled fans.”
He continued, “I’m very proud of Shattered Space, as are we all. Most of the quests and levels date back to Morrowind and were created by designers who worked on previous Bethesda games and DLC.” They’re amazing.” Their actions show it.
“Perhaps this is a game of expectations. The fans want a lot and we are doing everything we can to cater to them. All I can say is that at Bethesda we ignore the players and put our backs on them. No one, no one, is bashing him.”
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Pagliarulo also acknowledged that in addition to delivering Shuttered Space, Bethesda has “spent a lot of time this year addressing community concerns and making fixes.” He added, “We’re going to continue to do that and listen to our fans every step of the way. We’re making these games for you.”
He concluded: “I love games. I love Bethesda games. I’ve been playing them since the Terminator days. All I and everyone here wants to do is make those games… and , to make them better. There’s no ego. There’s no arrogance. Just hard work and gratitude for the fans. ”
Regardless of your thoughts on Shattered Space, it’s a welcome comment from Pagliarulo, who said, “I think the bridge to developers is important.”
Previously, he commented on the Fallout TV show’s timeline controversy, saying that after fans complained that the show contradicted canon, he created a “helpful little Fallout timeline” that includes both the TV show and all the games. posted.